
Some NPC factions are present in the base game, and users can interact with them. Starmade has a "Factions" system, where groups of NPCs or players can interact. Players can take damage from several factors, including ship weapons, personal weapons, and the environment. Unlike other survival games however, the player does not lose their inventory upon dying. Upon dying, the player will lose a portion of their credits as long as spawn protection isn't active, and players respawn at their current spawn point, which is set using a special block in-game. The game has a weight-based inventory system and players are limited to the amount of items they can carry. Players can gather natural resources (such as ore, stone, etc.) or salvage ships and space stations found throughout the universe in order to craft certain parts and items using the manufacturing feature. Once a factory has been powered, players can put the ingredients in the right factory block, and it will start producing whatever it is programmed to produce. Factories require power in order to manufacture other parts. Each factory has its own inventory and specific list of items that only those blocks can manufacture. Players can craft parts with blocks called "Factories". In single-player universes, there is the ability to access a "Creative Mode", as in Minecraft, where the player has access to every block and item in the game.Ĭrafting is present in the game, and is known as "Manufacturing". Ships can be customized with a variety of materials to enhance performance, add new features or create combat/defense systems. Players create ships with special blocks, where they can then proceed to customize their ship in the game's "Ship Build Mode". Players create and customize their own spacecraft to explore the universe. This universe contains randomly generated galaxies, stars, asteroids, artificial structures (such as space stations and shops), and planets. Assault carriers can add extra slots for AI-operated fighters, while miners can have docks on top for a few small mining ships.In StarMade, the player, an astronaut, explores the generated voxel universe. If you are making an assault carrier or a mining ship, don’t forget that Fleets allow you to simplify the process using drones. You should probably aim to have around 200 more of each resource then required, just in case you mess up or make an unplanned change. Get what you need for your ship, then get more resources. This will allow you to plan out where systems go ahead of time, rather than slapping a ship together on the fly. You may want to map out your ship before you make it. If you can’t do this, you should at the very least keep some sort of storage entity or cargo transport nearby so that you can pull spare parts out of it and put away things you don’t need at the moment. The tools it supplies are invaluable no matter what you are creating, and they make your life much easier with a variety of tools meant to speed up and/or simplify parts of the construction process.ĭon’t underestimate shops - they are an easy way to get whatever you may need (and get paid for what you don’t!), so you should preferably build ships either by or by a with a Shop Module on it. Access advanced info, remove shadows (render everything at max lighting), copy and paste areas, and much, much more!.Copy blocks (if you have it most useful in Creative Mode) (Click in mouse wheel).Use guides to easily create hard-to-make shapes.Increase brush size and place more blocks at once.Ability to jump between docked ships instantlyĪdvanced Build Mode (Left control) lets you do a wide range of things:.Infinite range (ability to place, remove, and interact with blocks from far away).No-clip (ability to pass through blocks without collisions).The ability to move around quickly (left shift by default).Ship Basics Building your ship Build Modeīuild mode is where you spend almost all your time when designing a ship.
